SoundToolKit  1.5
SoundToolKit.Unity Namespace Reference

Namespaces

namespace  Extensions
 

Classes

class  SoundToolKitAmbientSource
 SoundToolKit Ambient Source. Capable of playing multiple SoundToolKit Samples with various Play methods. More...
 
class  SoundToolKitGeometry
 SoundToolKitGeometry governs loading and reloading of acoustic mesh clusters to SoundToolKit.Scene More...
 
class  SoundToolKitListener
 The Listener controls a virtual microphone. More...
 
class  SoundToolKitManager
 Singleton class which governs the resources and lifetime of SoundToolKit engine. Allows controlling several output volume levels of STK engine and synchronizing the commands issued to it. More...
 
class  SoundToolKitMaterial
 StkMaterial holds path to the corresponding json which contains data about necessary models: Absorption, Scattering and Transmission. Those models can be toggled. More...
 
class  SoundToolKitMesh
 StkMesh convert UnityMesh to triangles which can be used by Stk to create acoustic geometry. This component should be placed with a UnityMesh. This mesh will be automatically converted to acoustic geometry in Stk. More...
 
class  SoundToolKitMeshCluster
 StkMeshCluster is a representation of a group of StkMeshes that can be serialized and deserialized at once. More...
 
class  SoundToolKitPlayback
 Utilized by SoundSources, Playback consist of SoundToolKitSample to be played plus Looped and AutoPlay controls. More...
 
class  SoundToolKitSample
 This is wrapper for AudioClip designed to prevent long loading of AudioClips when user is already in game. This object ensures that Samples created as assets will be loaded only once. More...
 
class  SoundToolKitSettings
 This class is a wrapper for SoundToolKit settings to allow serialization. Also there could be multiple instances of this so this allows many configurations to be swapped at run time. More...
 
class  SoundToolKitSourceSpawner
 SourceSpawner creates fire-and-forget SpatialSources that play a given SoundToolKitSample at a given location and then dispose of themselves. More...
 
class  SoundToolKitSpatialSource
 SoundToolKit Spatial Source, capable of playing multiple SoundToolKit Samples with various Play methods. More...
 
class  SoundToolKitStatus
 This allows to view current status of SoundToolKit Audio Engine. More...
 
class  SoundToolKitStreamingSource
 This component wraps Virtual SpatialSoundSource from SoundToolKit however only allows to play streaming samples. StkStreamingSource takes into account StkMeshes to generate sound. More...
 
class  SourceComponent
 Base class for Stk SoundSources. More...
 
class  SpatialComponent
 Base class for StkSpatialSource and StkStreamingSource. It contains common methods of SpatialSoundSource. More...