SoundToolKit
1.5
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Namespaces | |
namespace | Extensions |
Classes | |
class | SoundToolKitAmbientSource |
SoundToolKit Ambient Source. Capable of playing multiple SoundToolKit Samples with various Play methods. More... | |
class | SoundToolKitGeometry |
SoundToolKitGeometry governs loading and reloading of acoustic mesh clusters to SoundToolKit.Scene More... | |
class | SoundToolKitListener |
The Listener controls a virtual microphone. More... | |
class | SoundToolKitManager |
Singleton class which governs the resources and lifetime of SoundToolKit engine. Allows controlling several output volume levels of STK engine and synchronizing the commands issued to it. More... | |
class | SoundToolKitMaterial |
StkMaterial holds path to the corresponding json which contains data about necessary models: Absorption, Scattering and Transmission. Those models can be toggled. More... | |
class | SoundToolKitMesh |
StkMesh convert UnityMesh to triangles which can be used by Stk to create acoustic geometry. This component should be placed with a UnityMesh. This mesh will be automatically converted to acoustic geometry in Stk. More... | |
class | SoundToolKitMeshCluster |
StkMeshCluster is a representation of a group of StkMeshes that can be serialized and deserialized at once. More... | |
class | SoundToolKitPlayback |
Utilized by SoundSources, Playback consist of SoundToolKitSample to be played plus Looped and AutoPlay controls. More... | |
class | SoundToolKitSample |
This is wrapper for AudioClip designed to prevent long loading of AudioClips when user is already in game. This object ensures that Samples created as assets will be loaded only once. More... | |
class | SoundToolKitSettings |
This class is a wrapper for SoundToolKit settings to allow serialization. Also there could be multiple instances of this so this allows many configurations to be swapped at run time. More... | |
class | SoundToolKitSourceSpawner |
SourceSpawner creates fire-and-forget SpatialSources that play a given SoundToolKitSample at a given location and then dispose of themselves. More... | |
class | SoundToolKitSpatialSource |
SoundToolKit Spatial Source, capable of playing multiple SoundToolKit Samples with various Play methods. More... | |
class | SoundToolKitStatus |
This allows to view current status of SoundToolKit Audio Engine. More... | |
class | SoundToolKitStreamingSource |
This component wraps Virtual SpatialSoundSource from SoundToolKit however only allows to play streaming samples. StkStreamingSource takes into account StkMeshes to generate sound. More... | |
class | SourceComponent |
Base class for Stk SoundSources. More... | |
class | SpatialComponent |
Base class for StkSpatialSource and StkStreamingSource. It contains common methods of SpatialSoundSource. More... | |